package l1j.server.server.templates;

public class L1Exp {

	private int _level;

	private long _exp;

	private double _expPenalty;

	private double _resexp;

	private double _deathPenalty;

	/**
	 * @param 取得死亡時扣除的經驗
	 * */
	public double get_deathPenalty() {
		return this._deathPenalty;
	}

	/**
	 * @return 傳出 _exp
	 */
	public long get_exp() {
		return this._exp;
	}

	/**
	 * @return 傳出 _expPenalty
	 */
	public double get_expPenalty() {
		return this._expPenalty;
	}

	/**
	 * @return 傳出 _level
	 */
	public int get_level() {
		return this._level;
	}

	/**
	 * @param 取得可購買的經驗
	 * */
	public double get_resexp() {
		return this._resexp;
	}

	/**
	 * @param 死亡時扣除的經驗設置
	 * */
	public void set_deathPenalty(final double deathPenalty) {
		this._deathPenalty = deathPenalty;
	}

	/**
	 * @param exp
	 *            對 _exp 進行設置
	 */
	public void set_exp(final long exp) {
		this._exp = exp;
	}

	/**
	 * @param penalty
	 *            對 _expPenalty 進行設置
	 */
	public void set_expPenalty(final double penalty) {
		this._expPenalty = penalty;
	}

	/**
	 * @param level
	 *            對 _level 進行設置
	 */
	public void set_level(final int level) {
		this._level = level;
	}

	/**
	 * @param 可購買的經驗設置
	 * */
	public void set_resexp(final double resexp) {
		this._resexp = resexp;
	}
}
